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Contest 99: The Imperial AssessmentMission 4 of 6- The Feast (a Caesar 3 Speed Contest)Welcome to the contest pages for Contest 99: The Feast. This is the fourth of 6 short missions of The Imperial Assessment. Each of the six missions will have a hard and easy winner, and a “league table” will be maintained with an overall hard and easy winner declared. The Feast (Hard Difficulty) Macintosh players, for whom the procedure of installing contest files is a little more complicated, can find detailed instructions here. If you have any problems, please ask in the Forum. Please take note that the CBC rules no longer allow free roads and material changes either. Players are expected to play the same difficulty throughout the six missions of The Imperial Assessment. A player may only play in a single difficulty. StoryFor your next task in the assessment, you will return to
Tarraco.
RulesCompletion
Criteria: Not
less than 32 units each of wheat, vegetables, fruit and fish. Normal
Ancient Maps rules apply to this contest. Refer to the Imperial Assessment
thread in the Ancient Maps forum for any additional rules and conditions
specific to The Imperial Assessment. Designer's NotesYou start this mission with 10 warehouses pre-placed by the Imperial Engineers. No further warehouses can be built. There are no invasions and no imperial requests (and no wolves, only sheep). Easy has greater starting and top-up funds but apart from this the two difficulties are identical. The required 32 units of each type of food do not need to be stored in
the same warehouse. You just need a total of 32 or more of each and 320
overall. The Feast is a Caesar III contest map. It was designed by goonsquad and was tested by Chris85. In this series of contests the beta tester/s will be permitted to enter at Hard difficulty. This contest will close at 11PM EST (US), on Sunday, 26th November, 2006. Please note the date!!!! This contest has ended.
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