Contest 98: Imperial Assessment:
Mission 3 of 6 - Checkers - a Caesar 3 Contest
Welcome to the contest pages for Contest 98: Imperial Assessment - Checkers,
This is the third of 6 short missions of The Imperial Assessment. Each
of the six missions will have a hard and easy winner, and a league
table will be maintained with an overall hard and easy winner declared.
This is a Caesar 3 contest, and should only be played with Caesar 3 V1.0.1.0.
Use the links below to download the starting positions:
Checkers (Hard Difficulty)
Checkers (Easy Difficulty)
files are in .zip format
Macintosh players, for whom the procedure of installing
contest files is a little more complicated, can find detailed instructions
here.
If you have any problems, please ask in the Forum.
Please take note that the CBC rules no longer allow free roads and material
changes either. Players are expected to play the same difficulty throughout
the six missions of The Imperial Assessment. A player may only play in
a single difficulty.
Story
Onward, my Governors-in-assessment, to your next task.
I have had a city especially started for your next assignment. The Governor
who built this city does not need to be Imperially Assessed as I am perfectly
familiar with his city building skills. Lets just say that as a
Governor he makes an excellent Checkers player, and it shows in his city.
For the first time in his career, he has built exactly the city I wanted.
One that you might say has a crisis or two on its hands. Your job is to
overcome these problems and build a city of as large a population as you
can achieve, and all in just a few short months.
I will be checking your progress at the end of next year!
Rules
Completion Criteria:
Save game in December 3 (last month of countdown) or earlier.
No gifts to Caesar allowed. Hard Difficulty Only- City must not be
in debt at final save.
Winning Criteria:
Population (highest wins).
Normal Ancient Maps rules apply to this contest. Refer to the Imperial
Assessment thread in the Ancient Maps forum for any additional rules and
conditions specific to The Imperial Assessment.
Designer's Notes
This mission has a running time of 18 months only.
Because you are taking over the city of another Governor, you inherit
your predecessors financial position, Imperial standing and also
his standing in the eyes of the citys citizens.
A number of Imperial requests are shown in the request window. Although
these may be sent if desired, there is little to be gained from doing
so.
Checkers is a Caesar III contest map. It was designed by goonsquad
and was tested by Chris85 and Joshofet. In this series of
contests the beta tester/s will be permitted to enter at Hard difficulty.
Have fun.
This contest will close at 11PM EST (US), on Monday, November13th,
2006. Please note the date!!!!
This contest has ended.
General Rules | Caesar3
Game Features | Results
|