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Contest 71: Golden Ages - The Imperial Forbidden City Beauty ContestWelcome to Contest 71: Golden Ages - The Imperial Forbidden City
Beauty Contest . You must have the latest patch in order to play this
contest. The link to the patch is on our rules page. Use the links below
to download the starting position: The
Imperial Forbidden City After downloading, simply unzip the file and when prompted, choose to extract the files to the directory in which Emperor.exe is located (by default C:\Sierra\EmperorROTMK\Campaigns). Competitors are reminded that the normal CBC General
Rules apply to this contest. Please make sure you play the game from the start at the correct level of difficulty. You can select the difficulty from the game loading screen. Story1407 CE - Your family comes from a long line of skilled architects. This
is why Emperor Yongle, the third emperor of the illustrious Ming dynastic
line, has appointed you to build a private city for his family within
the bustle of Beijing. This will be no easy task, as you must carefully
balance privacy, functionality and geomancy. RulesAll entries must meet the following completion criteria at the time of
submission: Completion Criteria
WC1: Highest Judges' Score (out of 100 possible points, see details
below) The player with the highest Judge's Score out of 100, wins. If there is a tie, WC2 will come into effect. The 100 points for Judge's Score are divided into 3 catagories as follows: Beauty......................40 points Beauty (detail of scoring): You can get 40 points for the beauty of your city. Beauty is something
that is very subjective; it depends a lot on the judges if your city is
beautiful or not. So here is some general criteria the judges will Decoration: Upgraded fountains, upgraded inspection towers, upgraded guardposts, artistic placement of temples, statues, gardens, ponds, parks, grand ways, imperial ways, and walls. Lay-out: strive for an eye-appealing layout of the monuments, structures, and beautification. Housing: Both common and elite housing are desirable. Strive for highly-evolved versions of each. Your housing must be stable. Feng Shui (detail of scoring): The higher the Feng Shui rating of your city, the higher your score for this category, as follows: Perfect.......................30 pts. Historical Accuracy (detail of scoring): You can get 30 points for historical accuracy. The architecture of the Forbidden City was designed with a specific geomancy and compartmentalized functions. A player earns the most points in this category by building their city to match this. The judges have multiple, detailed maps of the structure placement in the Forbidden City, and these maps will be used carefully for judging this category. The three monuments in the mission are included to represent three of
the more famous historical structures in the Forbidden City, and it is
left up to a player's interpretation where to place them. Hint: the overall
size Additionally, extra points can be earned for building other structures
of historical significance to the Forbidden City. Players may (optionally)
submit a text file to explain these structures. However, DO NOT send Points will be awarded for maintaining a historical level of accuracy on the Empire map. This means all cities (with the exception of Kashgar and the Mongols) should be allied (or vassalized) to Zhongdu. Kashgar should be allied or at least trading with Zhongdu. The status of the Mongols towards Zhongdu does not matter. Note that no points are awarded to a player based on military conquests on the Empire map, although Zhongdu itself cannot be in vassal status. If you are in doubt or unsure whether something is allowed, please contact the contest designers through email and ask them. We will try to respond in 24 hours. If you have any technical questions or problems with the map, you can use the general thread on the CBC forum. Special Rules The following special rules are applicable to this contest: SR1: No more than one 'goods request' may be made to a computer-controlled
city in the same game-month. Designer's NotesYou may make only make 1 request per city per month. You may not request a good that the city does not produce. Make yearly saves. Tip: most players will probably want to delay fulfilling all the mission
goals (which triggers the mission victory screen!) while they tweak and
beautify their city. The easiest way to achieve this is to halt the supply
of a commodity or workforce to one of the monuments during its last phase
of completion (example: turn off workers on all stone masons). When you
are nearly ready to submit your saved game, turn on the workers or We realize some players do not enjoy doing extensive research. Don't worry, here are some internet weblinks that can point you in the right direction: http://www.dickinson.edu/~cavanaur/page1.html http://www.mapmatrix.com/tmhtm/htmtm/06101.html We would also like to encourage players to use their own sources! During this period of the Ming Dynasty there was constant, sporadic warfare
with the Mongols to the north. For the sake of this contest, which is
about building a beautiful and historically-accurate city, some The city name should actually be Beijing, but the Campaign Creator software would not support that name. Zhongdu was used, although the city had not actually been called that for almost 200 years. The Imperial Forbidden City was created by Gweilo and was beta-tested
by Um Lei Tung, George-OT-Jungle, and Joshofet. This contest will close at 11PM EST (US), on Monday, January 31st. Please note the date!!!! This contest has ended. General Rules | Results Copyright © 2000-2010 CityBuildingContests.net.
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