Hard Times: Completion Criteria
In addition to completing the adventure, your city should meet the following
additional criteria at the time of completion:
- No labour shortages
- No unrest in the city
- All housing evolved to at least Hovel
- 'Perfect' ratings for all Culture buildings
Any entries which do not meet these criteria will be void. A reproduction
of the episode victory conditions follows:
- Episode 1:
- 24 slabs of marble for colony
- 16 baskets of fish for colony
- Episode 2:
- Sanctuary to Hermes
- Treasury of 5000
- 20 suits of armour for parent city
- Episode 3:
- Support 40 horsemen
- Support 2 triremes
Winning Criteria
- Speed (least time wins)
- Population in Townhouse or better
The second winning criterion is a tie-breaker in the event of the first
not providing a clear winner. For example, the following three cities would
be ranked in this order:
- 125 months, 620 people in Townhouse or better
- 125 months, 430 people in Townhouse or better
- 130 months, 1,050 people in Townhouse or better
City 3 has a slower completion time, so is placed last. City one beats city
two on the population criterion. The Rules In addition
to the general rules you need to obey, please abide by the following contest-specific
rules:
- The adventure consists of three episodes, two parent city episodes
and a single colony episode. You must complete all three episodes
in sequence.
- When you complete the episode, choose to continue building the city,
and then immediately save your city. This is the saved game you should
submit.
General Advice
You are required to make an annual save in regular intervals. As a reminder,
an increase in the price of grapes will occur each year. Since grapes
are a non-tradeable commodity, this has no effect on gameplay.
General Rules | Introduction
| Story | Contest Rules & Advice | Results
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