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Housing Data
On this page you will find a housing-related data. Specifically, you
will find all the requirements for housing evolution, and all the
characteristic properties of the various housing levels.
Requirements
The following table summarises the requirements for housing to evolve
to the various levels. Requirements are cumulative (you knew that!). All
the data used can be found in the C3 Model Text file, and was originally
presented in an amenable form on 'Which Way to Rome'.
| Housing Level |
Desirability 1 |
Entertainment 2 |
Services 3 |
Goods |
| Small Tent |
-99
|
0
|
None!
|
|
| Large Tent |
-10 |
0 |
Water |
|
| Small Shack |
-5 |
0 |
|
1 Food Type |
| Large Shack |
0 |
0 |
Temple to 1 God |
|
| Small Hovel |
4 |
0 |
Clean Water 4 |
|
| Large Hovel |
8 |
10 |
|
|
| Small Casa |
12 |
10 |
School or Library |
|
| Large Casa |
16 |
10 |
Baths |
Pottery |
| Small Insulae |
20 |
25 |
|
|
| Medium Insulae |
25 |
25 |
Doctor or Hospital |
Furniture |
| Large Insulae |
32 |
25 |
School & Library Barber |
Oil |
| Grand Insulae |
40 |
35 |
|
2nd Food Type |
| Small Villa |
48 |
35 |
Temples to 2 Gods |
Wine |
| Medium Villa |
53 |
40 |
Doctor & Hospital |
|
| Large Villa |
58 |
45 |
Academy |
|
| Grand Villa |
63 |
50 |
Temples to 3 Gods |
3rd Food Type |
| Small Palace |
68 |
55 |
|
2 Types of Wine 5 |
| Medium Palace |
74 |
60 |
|
|
| Large Palace |
80 |
70 |
Hippodrome |
|
| Luxury Palace |
90 |
80 |
All of them! |
Everything! |
- The values quoted are those required for evolution to this level.
Desirability may subsequently fall a few points without devolution
occuring.
- For an explanation of how Entertainment points are awarded, take a
look at this
page.
- Services listed are those other than Entertainment services.
- Clean Water is provided only by fountains (as if you didn't know...)
- Your patricians will have access to two types of wine in the
following circumstances:
- You are importing wine, and two different trade partners will sell
it.
- You are making wine from home-grown grapes, and importing it from
one trade partner.
- You are making wine from imported vines, and are also importing
wine from one trade partner.
It is important to note that you
must continue to instruct your Trade Advisor to import wine, even when
your wine warehouses are full. Further, in the second and third
instances, you do not need to buy any wine. It is sufficient to instruct
your Trade Advisor to import wine.
Housing Data
The following table summarises the most important properties of the
various Housing levels:
| Housing Level |
Size 1 |
Population 2 |
Prosperity Factor 3 |
Tax Multiplier 4 |
| Small Tent |
1x1 |
5 |
5 |
1 |
| Large tent |
1x1 |
7 |
10 |
1 |
| Small Shack |
1x1 |
9 |
15 |
1 |
| Large Shack |
1x1 |
11 |
20 |
1 |
| Small Hovel |
1x1 |
13 |
25 |
2 |
| Large Hovel |
1x1 |
15 |
30 |
2 |
| Small Casa |
1x1 |
17 |
35 |
2 |
| Large Casa |
1x1 |
19 |
45 |
2 |
| Small Insulae |
1x1 |
19 |
50 |
3 |
| Medium Insulae |
1x1 |
20 |
58 |
3 |
| Large Insulae |
2x2 |
84 |
65 |
3 |
| Grand Insulae |
2x2 |
84 |
80 |
4 |
| Small Villa |
2x2 |
40 |
150 |
9 |
| Medium Villa |
2x2 |
42 |
180 |
10 |
| Large Villa |
3x3 |
90 |
400 |
11 |
| Grand Villa |
3x3 |
100 |
600 |
11 |
| Small Palace |
3x3 |
106 |
700 |
12 |
| Medium Palace |
3x3 |
112 |
900 |
12 |
| Large Palace |
4x4 |
190 |
1500 |
15 |
| Luxury Palace |
4x4 |
200 |
1750 |
16 |
- All houses below Large Insulae can exist in both 1x1 and 2x2 forms.
From Large insulae onwards, the houses have the specified sizes.
- For houses below Large Insulae, the values quoted are population
supported per tile. For Large Insulae or better, the values are
quoted per house.
- For an explanation of Prosperity Factors (and Prosperity in
general), see this page.
- For an explanation of taxes, take a look here.
This website was created by Mark Snow a.k.a. Caesar Alan.
Most of the information presented here was gleaned from a number of other
websites. Where possible I have credited my sources. You are free to use
any of the information here, provided you acknowledge your
source! |